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DivinePaladin said:
You have to consider by "average game" he's surely referring to the big budget titles here. Clearly something like Toad, HW, the Zelda remakes, or Splatoon don't need to kill to perform well. But something like Galaxy or mainline Zelda, with years in the pipeline and large teams, have to sell that, and always do. The only recent one I think would have missed the mark is Xenoblade X. And possibly DKCTF depending on the budget for that one.

Splatoon's budget was huge though. Nintendo has spent so much money on marketing for the game alone, it's probably 2x the amount paid out during development.



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