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Squad commands axed for Gears of War 2, other answers 10 Comments by Ross Miller May 22nd 2008 1:27PM Filed under: Microsoft Xbox 360, First Person Shooters Gears of War 2 designer Cliff "Don't Call Me CliffyB" Bleszinski (note: yes, we have turned his name into a text macro to avoid misspellings) has confirmed with Microsoft's Gamerscore blog that the squad-based commands of the original game have been axed for the sequel. Bleszinski also talked about the chainsaw vs. chainsaw system, which is not random like the original but based on whoever hits the B button the most. "I didn't want it to be quick time event because I think I'm kind of tired of those in most games," he said. In the video embedded above, he also talked about the use of the crowd system for epic battles and what he likes to label the "summer blockbuster type video game experience." Gears of War 2 is due this November. _________________________________ I like how he just 'tossed in' that you'll be other characters throughout the game other than Marcus I understand why they're only using the crowds in certain situations, as Marcus would clearly get raped if it was just him on the ground against 100 Locust, but I'd like to see a situation like that in the game, maybe as an unlockable extra once you beat the game.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."