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oniyide said:
curl-6 said:

VR. Splatoon. Breath of the Wild. To name just a few.

Argumentum ad populum is a poor judge of quality.

is it though? if the quality was there we would have seen more of motion controls this and in future gens. All those things you mentioned dont really need motion control. So we went from having a system that was built around it to having all three systems barely using them.

Argumentum ad populum would have us believe that Twilight and Fifty Shades of Grey are great books.


Einsam_Delphin said:
curl-6 said:

Between those games and also Splatoon, Pikmin 3, Mario Kart 8, Captain Toad, Yoshi's Woolly World, Starfox Zero, Fatal Frame, etc, motion controls are still used extensively on Wii U.

But not to the same extent as I've repeatedly said. I can't play Zelda on Wii without motion controls but I can on Wii U. That shows a shift in focus, Nintendo no longer sees motion controls as a primary control scheme but as a secondary/optional one as it should be.

It's hardly "secondary" when they are the default controls in many games, like Splatoon. That makes it the non-motion controls that are secondary.