Nuvendil said:
Dwindling? I would hardly say that's a fair assessment. The original Twilight Princess is the best selling Zelda ever (not counting the absurd number of OoT rereleases :P ). Skyward Sword sold over 4 million with the Wii's reputation shot to hell, the Wii U already announced with an HD Zelda demo being shown on it, in a year competing with Skyrim and with absolutely no advertisement whatsoever. Not saying it will sell 13 million in its first 12 months but Zelda at launch is a heck of a lot better than most launch lineups. I mean, Xbone had Rise: Son of Rome and the PS4 had Killzone Shadowfall as their two big exclusive games, neither one of which was memorable in any way other than technical achievements. And yet they both had good launches and the PS4 had a great first year. But it's more down to marketing than anything else. Exclusives and launch titles are tools, you have to use them right. |
Even though... 13M would be insane

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







