By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mummelmann said:

They've seriously scaled back, or perhaps all but dropped, motion controls for the NX version of Zelda, and there will be no second screen antics either according to Aonuma.

Motion controls never had a serious impact on traditional gaming, PS Move and Kinect were fads and no one has cared about the Wii-mote for ages, as for the Gamepad; it is possibly the most universally hated main controller ever released for a mainstream system and it's horribly under-utilized, even by Nintendo themselves.

Motion controls are not a factor in modern gaming, not at all, so the question is perfectly valid. Heck, MS removed Kinect like I said they would from the start, due to the serious lack of interest and incentive both for consumers and developers alike.

Again, that's ultimately argumentum ad populum, which is a fallacy. Popularity does not define the quality of something. If it did, Twilight and Fifty Shades of Grey would be classic literature.

 

Einsam_Delphin said:
curl-6 said:

Wind Waker HD, Twilight Princess HD, Breath of the Wild, Mario 3D World, and Tropical Freeze all feature motion controls.

Not forced or tacked on and you know that, they're optional and mostly only an option for what they're actually good at being aiming.

Between those games and also Splatoon, Pikmin 3, Mario Kart 8, Captain Toad, Yoshi's Woolly World, Starfox Zero, Fatal Frame, etc, motion controls are still used extensively on Wii U.