Watch Dogs 2 won't feature the map-unlocking towers familiar to players of Ubisoft's open world games.
Towers have been an integral part of progression in Assassin's Creed, Far Cry and even The Crew, and the original Watch Dogs used a version of them to allow for exploration around its version of Chicago.
However, speaking to Eurogamer, creative director Jonathan Morin has confirmed that Watch Dogs 2 is making a break from the UbiTemplate: "It's not a game where you open your map and everything's there. There are no towers. You just explore the world."
http://www.ign.com/articles/2016/06/22/watch-dogs-2-will-not-feature-ubisofts-map-unlocking-towers







