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John2290 said:
What I find funny is people are calling it inovitive.

Can't think of many other games out there that have as much thought and nuance put into its world and the way you interact with it.

Ambient temperature flucuates with time of day, region, and altitude; clothes, proximity to fire, and consumables all factor into Link's temperature regulation; rain put out fires; flames create updraft and are influenced by the wind; metallic weapons generate sparks that can start fires but non-metallic weapons don't, etc.