If for one reason to play Dragon's Dogma over Tales of Zestiria, Dragon's Dogma doesn't have the constant camera issues that Zestiria has. A problem that becomes worst for Zestiria when you fight in narrow corridors.
If it was partly the clambering in the coming Zelda that got you excited, I found the climbing in Dragon's Dogma to work well. Although you can't climb trees, walls and cliff faces. Only buildings, monsters and the occasional rocky platforms.







