By using this site, you agree to our Privacy Policy and our Terms of Use. Close
tak13 said:
Soundwave said:
Not much.

Every big Nintendo IP has been hyped here as the messiah for Wii U sales (first it was NSMB, then Super Mario 3D World, then Mario Kart 8, then Smash Brothers, then Splatoon).

Mario Kart 8 caused a modest 2 month bump in the West with a free game promotion.

Splatoon caused a OK hardware boost in Japan for a little while.

That was basically it. Sales levels for the machine were still consistently under the GameCube even with those bumps.

 Irrelevant comparison, how many times will I tell you that... GC had two huge price drops in two years consecutively, wii u had none...

Mario kart 8 had doubled the weekly  baseline for  five months and hepled wii u on holidays in the west! Splatoon ( along with super mario maker )  made wii u to have huge holidays in Japan ( repeating the sales of its best year, 2013 but this time with expensive bundles, not like the killer ones of 2013 )  which create wii u shortages later, do you forget the 100k selling week in Japan?

 

The 60% attach rate of Mario kart 8, means something...

Soundwave... Show finally some love to the poor wii u!  

Wii U had very poor hardware sales and a lot of titles here failed to really boost its sales to respectable level, from the SALES POV I don't need to show it love, because it doesn't deserve any. 

It's like saying an obese man is in good health, when clearly he's not, all we're doing by doing that is basically lying. Saying a person who is 200 pounds overweight for example is not overweight doesn't change the fact that they are ... grossly overweight. It's just a fact. 

The Wii U only had like 4 months in its entire lifespan in the US where it had 100k+ months outside of the holiday season. That is horribly bad, it was a consistent sub-100k/month machine in the US for the vast majority of its life span regardless of what software Nintendo released.