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Kresnik said:
Ganoncrotch said:

Given how scattered the sales would be for a title like this even if people buy it digitally at 1/4 the retail price it would still end up earning them better profits than trying to gauge sales of it in different regions with shops simply not ordering in copies of it because of it being a Vita title.

That said, looks pretty cool, regular Atlus stuff, I was against the Jap Audio aspect to some of the ported games over here, but on playing through Cyber Sleuth I think leaving in the Jap voices actually added a lot more because text edited is one thing, but the tone of voice being retained from the original really showed what characters were designed to be protraiting, (being ditsy or serious and stern).

 

Still though, western ports of Vita games within a few months of their JP release, woot!

Thing is, Atlus only have to deal with one region - North America.  They never put out games physically in Europe and can easily just stick it up on PSN like they did with Conception 2.  They don't have to deal with Asia if they didn't want either.

I'd say "I guess they think the Vita retail market in NA will have disappeared by 2017" but companies like Gaijinworks, NISA & XSEED are putting faith in it, which seems a bit weird.

Aye for me as an Irish Vita enthusiast I'm just happy with any offerings the system gets now, I'm not going to turn my nose up to a new game if it happens to be digitally only nor am I going to suggest companies need to spend more money than they need to porting games to my system of choice. If that makes sense?

I guess, "beggers can't be choosers" would be the best way to explain my stance on Vita getting games at all now :)



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