Nuvendil said:
They are definitely taking cues from Skyrim with regards to the big music pieces. The trailer theme seems more intended to blend in with the rest of the environment as a part of the ambience as opposed to older Zelda games where they were more like standalone tracks that played while you were playing with clearly defined tunes and repeated segments. Personally, I don't mind cause I am a huge fan of that kind of use of music as a means of enriching the world environment without overly asserting itself. And that approach fits with the game world well I think, this world that is above all else promoting a sense of stillness in many environments. And I like Skyward Sword's music too for similar reasons (and cause the sky theme is just awesome) But for people more accustomed to or more of a fan of the older approach to game music as more of an independent, freestanding composition, I can see how this may not sit as well with them. |
Same, as much as I love the timeless memorable tunes of Ocarina of Time, some of my favourite games have ambient soundtracks that enhance the mood without ever drawing direct attention to themselves. Both methods can work when done right, and honestly, outside of maybe in dungeons or boss fights, I don't really think a catchy orchestral score would really fit the free-roaming approach of Breath of the Wild.