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Pemalite said:
KungKras said:
It won't do much. It's very close to being the 32Xbox

I guess the forward compatibility helps but supporting two standrards is still going to be a pain in the ass for devs.

Not really.

Developers typically make one build of a game and scale it downwards for consoles anyway, so they can keep that practice going for the vanilla Xbox One.

I'm still sceptical. Typically the advantage of consoles is the fixed specs.



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