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naruball said:
AsGryffynn said:

I seem to recall whenever a publisher released numbers, we said they were sales and rarely argued it was shipped. I am not saying they can't track it, but rarely have digital sales been tracked. I have very rarely heard of it and most of it comes from Steam games. I can't really think of any game for the Xbox One whose sales numbers have been announced that has had the digital sales included in them. Plus, digital games are always sold through, so there's no reason to include them with shipped numbers. You cannot ship digital stuff without selling it and as far as I know, they aren't that confused to merge the two together. 

 

 

That's not how it works, though. Developers always report digital plus shipped numbers for the very simple reason that that's how they make money. Whether or not retailers sell the copies that they ordered, doesn't matter. It only matters in terms of requesting more copies, thus making more money.

A copy shipped is a copy sold for the company that publishes the game.

If so, then how do we break this down? How do we know how many copies were actually sold through? 

Goatseye said:
Snoopy said:

It will hit more than 7 million life time.

If 343i manage to pull out Warzone Firefight flawlessly the sales will definitely pick up again.

It was ready to launch two months ago when they demoed it during a weekend... 

Ka-pi96 said:
AsGryffynn said:

I seem to recall whenever a publisher released numbers, we said they were sales and rarely argued it was shipped. I am not saying they can't track it, but rarely have digital sales been tracked. I have very rarely heard of it and most of it comes from Steam games. I can't really think of any game for the Xbox One whose sales numbers have been announced that has had the digital sales included in them. Plus, digital games are always sold through, so there's no reason to include them with shipped numbers. You cannot ship digital stuff without selling it and as far as I know, they aren't that confused to merge the two together. 

This is not excluding digital sales to lower the number. The implication is the opposite. This is either the tip of the iceberg, or just the visible side of the moon. 

Again, publishers don't report 'shipped' sales, so they have no reason to exclude digital. They just report sales. We are the ones that use the 'shipped/sold' terms. Publishers reports are always shipped+digital and are referred to on their end simply as sales.

I can only conclude one thing if we take this for granted: That Halo 5 did sell nearly half of it's numbers digitally as I claimed. It's the only explanation behind this and NPD numbers being the way they were. 

And if that is really the case, then the number is probably way beyond this now...