Ka-pi96 said:
Actually, that's exactly what's typically done... Unless they quite clearly express, in no uncertain terms, that it is indeed sold through to consumer, then it has always been taken as shipped. What? Why do you think they wouldn't know their own digital sales? Because they can change every day? That's why whenever sales data is released it isn't as of now or whatever it's as of a specific date which has already passed, thus there can be no further change to sales from before that date. Besides, why wouldn't they include digital sales? Why would any publisher want to say their game sold less than it actually did just to exclude digital sales? Saying it includes digital isn't downplaying it, it's treating it the same as any other figures released. |
I seem to recall whenever a publisher released numbers, we said they were sales and rarely argued it was shipped. I am not saying they can't track it, but rarely have digital sales been tracked. I have very rarely heard of it and most of it comes from Steam games. I can't really think of any game for the Xbox One whose sales numbers have been announced that has had the digital sales included in them. Plus, digital games are always sold through, so there's no reason to include them with shipped numbers. You cannot ship digital stuff without selling it and as far as I know, they aren't that confused to merge the two together.
This is not excluding digital sales to lower the number. The implication is the opposite. This is either the tip of the iceberg, or just the visible side of the moon.
| PotentHerbs said: Going through the "Halo 5 vs. Uncharted 4 vs. Zelda U" thread many expected H5 to sell around 6 - 8 million lifetime. So far only two have predicted H5 to reach 10 million lifetime. Meta on the other hand lol.. |
Around 7.8 million. That said, I definitely didn't expect very high metas, but not the ones we have right now...








