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thismeintiel said:
Shadow1980 said:
Well, it was at about 1.7M in the U.S. at the end of 2015, which is just over two months worth of sales for it. I don't think we got any numbers for January, but I imagine it was a decent drop. Might've been at about 1.8M at retail as of the end of January. Assuming the U.S. still represents about 60% of Halo sales, that means the global tally would've been about 3M. So, we can probably assume about 40% digital (including bundled copies), which is well outside the norm for a retail-release title.

Still, 5 million globally after 3 months is a big drop-off from previous games. Halo 3 was at 4.83M in the U.S. alone as of the end of 2007 (so probably around 8M globally), and Reach and Halo 4 probably weren't too far behind in their first three months.

Pretty much.  While Halo still sells well, there is no denying it is far from what it used to be.

The original trilogy is hard to surpass and Halo 4 was riding off that when it released... It's going to be back to square one from now on... 

Shadow1980 said:
Goatseye said:

Can't compare it to the days where FPS were mostly Arena style and the military twitch ones didn't exist back then.

The thing is, Halo sales remained remarkably stable from Halo 2 (released in 2004) on towards Halo 4 (released in 2012). The series ran right through the rise of CoD and similar "modern" military-style "twitch" FPSs, yet never lost steam. It wasn't until 343i's mishandling of the series in the form of the MCC's disastrous first few months that we saw the series go into decline. 343i has done a much better job with Halo 5, and hopefully it's enough to have gotten them back in gamers' good graces. If Halo 6 ends up exhibiting a rebound in sales for the series, we can say that Halo 5 was a fluke dragged down by the MCC's multiplayer woes. They may also get more people back into the series by supporting local split-screen and proper offline LAN play.

This is what most people on HaloWayPoint agree with. The MCC had a host of problems that crippled Halo 5 to a sizable extent, but the solid H5 multiplayer has cleared most of that mess and helped 343 obtain some breathing room. If they create a better story for the next game, then they will have fixed all of the problems that plagued 343 this gen since the story and MP of 4 were both solid, unlike the two recent installments...