thismeintiel said:
Pretty much. While Halo still sells well, there is no denying it is far from what it used to be. |
The original trilogy is hard to surpass and Halo 4 was riding off that when it released... It's going to be back to square one from now on...
Shadow1980 said:
The thing is, Halo sales remained remarkably stable from Halo 2 (released in 2004) on towards Halo 4 (released in 2012). The series ran right through the rise of CoD and similar "modern" military-style "twitch" FPSs, yet never lost steam. It wasn't until 343i's mishandling of the series in the form of the MCC's disastrous first few months that we saw the series go into decline. 343i has done a much better job with Halo 5, and hopefully it's enough to have gotten them back in gamers' good graces. If Halo 6 ends up exhibiting a rebound in sales for the series, we can say that Halo 5 was a fluke dragged down by the MCC's multiplayer woes. They may also get more people back into the series by supporting local split-screen and proper offline LAN play. |
This is what most people on HaloWayPoint agree with. The MCC had a host of problems that crippled Halo 5 to a sizable extent, but the solid H5 multiplayer has cleared most of that mess and helped 343 obtain some breathing room. If they create a better story for the next game, then they will have fixed all of the problems that plagued 343 this gen since the story and MP of 4 were both solid, unlike the two recent installments...








