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Chazore said:
Puppyroach said:

Which is what the market is about. If people feel that it is ok to pay 60$ för the game (which is the price on X1 atleast) then that is the standard that you are for. If the game would sell badly, people would most likely feel that it should have been priced lower, which is the standard I am for. Me hoping it will sell badly does not mean that your opinion is worse or better, just different, and the market decides what the result will be for the game.

What we can be sure of, is that if these games with lesser content than other 60$ games sell very well, developers will continue to reduced content for full-priced games, so your willingness to fund this practice contribute to the rest of us consumers getting less value for more cash in the future.

What other way do you think there is to affect these developers to change their practices, other than through our wallets?

You would have a point if the game had less content but having 12 maps, 21 characters, 3 modes and a hybrid mode isn't what I call very low content, especially with future content coming in free at no extra price, all other shooters however tend to sport low content and gouge with season passes, OW does not have a season pass.

Your best bet would be just sitting and waiting till the price goes down rather than hoping it bombs and Blizz somehow learn a lesson from one guy who thought his wallet would be broken, at a time where most games are sold at much higher prices loaded with ways to gouge more money from you. I paid £45 for the Origins edition on PC, without a discount on GMG, GoG or clients like Steam, some AAA games can go for that price just for their standard editions and go even higher for special ones, Battlefront's Deluxe going for a way higher price comes to mind, and yet people still bought into the super expensive game because it was Star Wars and they thought £80+ was well worth the asking price.

You seriously call that having a good amount of content? I love Titanfall for example but know that me bying that game (just as when I bought DLC for Mass Effect and Alan Wake) is helping the industry move towards reducing content and putting more expenses on the gamers. So I have decided to not buy DLC for games anymore (well, it was a decision I made in 2010 or something) and will hesitate to buy games like Overwatch even though I think I would like the game very much. Star Wars is a great example since we can compare it to it´s predecessors, all which had massively more content for 60$. Lowering standard is not pushing the industry forward.