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If there's aspect ratio problems, I don't think you can solve them in any nice fashion. Unless a game supports the aspect ratio natively, you're bound to have something unpleasent. Either you get stretching or black borders somewhere. It's how it was with the switch from 4:3 to 16:9 and it's how it will be with any switches from 16:9 to something else as well.

My personal favorite solution is having the black borders because it doesn't distort the image, but it's not very nice and unless your video drivers support that kind of thing (at least NVIDIA drivers seem to support it), you'll need a monitor that supports it (mine does, which is why I haven't tried the drivers).

Personally I don't think there's going to be any problems if a game supports the aspect ratio natively though. I don't see why it would look worse than 16:9. In my eyes, the higher resolution and the power it takes is the only problem, and you can get around that with money (i.e. better graphics card).