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RolStoppable said:
Acevil said:

More money in F2P market, insanely more money. Plus mobile users do not dive in doves to pay to try a game. 

All three of you are wrong (think-man's quote got auto-removed from the stack above).

Nintendo isn't going to put premium content on smartphones, because that would devalue Nintendo hardware. Nobody should expect anything that is like a full game like you are used to from Nintendo systems. Nintendo's primary motivation to make smartphone games is not money from smartphone games, but exposure of their IPs, hence why all of their games should be expected to be free to download. The fears that Nintendo will do really bad things with F2P are unfounded, because that would put a bad light on their IPs and directly contradict their main goal. People won't be enticed to consider the purchase of Nintendo hardware when the games they are playing on smartphones are bombarding them with microtransactions to have any real chance of progress.

Yeah, Nintendo is not in it for the money.

Is there any tangiable proof that smartphone games do anything for the exposure of IP? Sonic games have been on iOS/Android and been downloaded hundrds of millions of times, it hasn't really done a lick for the Sonic franchise as it relates to dedicated game systems.

This is Nintendo doing their usual "we don't believe in DLC", "we won't lock content behind Amiibos", etc. etc. schitick. Of course they're going to make money from smartphone games, likely a lot of it if done correctly.

What Nintendo says are their "goals" and what they actually end up doing are many times two very different things, especially when they get a taste of $$$ (like most any company).