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I honestly think that the bigger issue here is the high graphics and high-development cost direction that the industry is taking. Even just look at the development time between the two Xenoblades versus the two Baten Kaitos games on the GCN. I honestly think that the jump from 480p to 720p has been very costly to the industry and has really served to hurt gamers.

It is not as simple as cranking up the resolution, when you develop a 720p game, gamers want that game to look beautiful at 720p and that is what takes so much time. This is why TP HD (and Star Fox Zero) took so much flak for looking like GCN games and everybody was whining that they were ugly... This was nonsense because these games were not ugly, it's just that gamers wanted Nintendo to go that extra 10% on the graphics that will take a whole extra year of development time. The Wii never had issues with multiple Mario and Zelda games because gamers understood that 480p has certain limitations which reigns in expectations and allowed Nintendo to focus on gameplay while not wasting a ton of time on graphics.

I'm sorry, but the jump from 720p to 1080p is going to be even worse. This is part of why Zelda U is also coming out on the NX, Nintendo knows that it is going to be 5+ years before gamers see another mainline Zelda game.