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bigtakilla said:
Soundwave said:

Which one of those games wasn't available on a PS3/360 which every hardcore player owned by 2012?

Unless Nintendo is dumbest fucking company in corporate history, there's no way such a system was aimed primarily at hardcore players.

That wasn't really the question though, was it? Weren't we talking about the first year games and who they appealed to? 

I don't really even think third parties really took it seriously as a "hardcore console". It got some ports of PS3/360 games because the last Wii sold 100 million units inexplicably to third parties so they were kinda obligated to have something for Wii U launch and that something was ports.

It's not like the Wii didn't have Resident Evil or Madden NFL or Red Steel or Soul Calibur or Call of Duty or NBA2K or Need for Speed either, it just so happened that the Wii U chip wasn't such a piece of crap that it could actually now handle "real" versions of some of those types of IPs.

The Wii wasn't even as casual as the Wii U was in year one, lol.

The Wii had Wii Sports, Wario Ware: SM, Big Brain Academy, Mario Party as basically it's casual titles ... that 4, five if you count Wii Play (bundled bonus with the controller) as an actual full game. The Wii had more staple, core Nintendo IP like Metroid Prime and Fire Emblem and Mario Galaxy.

The Wii U had double that freaking amount, lol. Nintendo Land, Sing Party, Game & Wario, Mario & Sonic Olympics, Wii Party U, Wii Fit U, Wii Sports Club, and the casual focused NSMBU.

It out Wiied the Wii, lol.