Airaku said:
I watched the video and I am mega confused about something. Why does the 3DS version look out of contrast and so bright? I can tell you that my copy of the game doesn't look like that, and I doubt my 3DS is a special snowflake. This a very bad comparison because the recording quality is crap. It doesn't even look remotely right. Then again.... even screen shot of a 3DS game looks like shit in comparison of how it looks on screen :/ 3DS games need to be bullshot for that reason. I've played and beaten the PS2 and 3DS version and I got my friend to play the HD version on the PS3. I watched him play it all the way through. The resolution is worse on the 3DS and there are indeed a fair few jaggies, but the details and poly count was higher. You can see the details on his beard and hair, which was more or less missing on the HD version. There's some environmental details removed but the textures on character models were higher. The frame rate was an issue on the 3DS. |
I'm glad that you had fun with the 3DS version. But a few changes of Snake's hair and some minor added effects doesn't make it to the "vastly superior version", when in all other departments there had to be made compromises/sacrifices, especially resolution (combined with no anti-aliasing, resulting in jaggies) and frame rate, but also many textures and less foliage.
- http://www.eurogamer.net/articles/2012-03-06-metal-gear-solid-snake-eater-3d-review
- http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-metal-gear-remastered













