Turkish said:
It's simple: If Nintendo was confident about the console and its line-up they would launch during the holidays. A March launch says they're scared of the competition and limits it to the hardcore Nintendo fanbase (who'd buy it any time of the year) as the mainstream would've spent their money months prior. Skipping holiday suggests to me they're not going all in, thing won't even be at E3. Sounds like really bad news. |
I wouldn't really read too much into that.
I think they might not want to show at E3 because it gives their competetion too much time (almost 9 months) to prep/prepare potentially copy certain ideas too ... depending on what they got.
I mean I predict a lot but honestly it's hard to know with Nintendo. If they have some kind of new fangled concept that is a killer idea, if I was running Nintendo I would probably wait until Nov/December to unveil, as much it might infuriate game fans on the message boards, they forget about all that stuff the moment you start showing games anyway.
I've followed Nintendo for a long time, the last time they were this secretive/hush-hush about something it turned out the Wiimote which had little bit of market success. Not saying that will happen again, but it's not impossible with the type of company Nintendo is.
I suspect manufacturing/fab problems are the real reason for the delay into 2017 ... Nintendo likely wet themselves when AMD demoed their 14nm Arctic Islands/Polaris tech for them because they are suckers for lower wattage consumption. They were never going to release some 28nm 150 watt monstrosity, it's just not their style, but fabbing complex 14nm GPUs is still a dicey proposition for fall 2016, I suspect this is likely one reason for the delay.







