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spemanig said:
Veknoid_Outcast said:

I'd argue the opposite. I think game design, and standards with it, have declined since the 4th, 5th, and 6th generations.

Not when it comes to 3D games, absolutely not. Especially when it comes to the 5th generation. That entire generation is a growing pain.

3D games in general? Oh Yes. But largely Rail Shooters like Star Fox? With just a bit of space combat thrown in. That's not been a well-worn genre since the 90's. You have the ocassional Sin & Punishment, the Rogue Squadron series, Kid Icarus: Uprising, and a few Wii games that used pointer controls (Resident Evil Chronicles, House of the Dead, etc).

Compared to their modern counterparts, games like Goldeneye, Soul Blade, and Age of Empires are primitive and clunky. But although SF64 doesn't blow us away any more, but the years have been far kinder to it.



Love and tolerate.