At VGChartz, being mostly young males in the traditional console gaming demographic, and obviously being interested in gaming, we're mostly in one of two groups...
1. Existing gamers who fell in love with the Wii the instant they heard about it. These were actually the first people to come into the new world, before "non-gamers" did. They were likely "fringe" gamers who were increasingly unimpressed by traditional offerings. Consoles were overshooting them, and they may have just been playing browser or mobile games. They were the "first tier" of Nintendo's blue ocean strategy.
2. People still in the old world, who love the old values of high complexity, focus on graphics, serious tones, storytelling, immersion, whatever. These people will either eventually come into the new world, being converted to the values of the new world, which is the purpose of Nintendo's "bridge" games, or they will be abandoned. Not by Nintendo, mind you, but by the "hardcore" focused industry players who will have to run upmarket as Nintendo builds bridges further and further upmarket.
So, if you're in group two, I can't tell you whether you'll come to the "new world" or not.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.







