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Hey, if the controls are too much for you to handle early on there's always baby mode :D

But seriously, I'm not surprised. A lot of the best motion-heavy games seem to have a learning curve to my experience. I mean, if you've NEVER controlled a game like this before, you can't really expect to get it immediately.

Though on the other hand, this does seem to be antithesis to what Star Fox has been in the past, which is a game that is easy to pick up, but difficult to master without a combination of tight reflexes and memorization. I can kind of understand the disappointment of anyone who was expecting something like this.

Personally, I've always been up for the challenge in these types of games, because I find the end result to be unique and rewarding. Red Steel 2 and Zelda Skyward Sword are great examples of this imo.