Wyrdness on 05 April 2016
| JEMC said: My biggest problem with that leak is the use of an x86 and an ARM processor together, and for one simple reason: cost. I know that Wii U already had an ARM co-processor that took care of OS/security, but including a fully fledged ARM processor just to play handheld games on it seems like a very costly measure that could be solved by making the x86 processor emulate the ARM one. Just think about it, the ARM processor could cost something like $25 that would increase the final retail price by more than that. Is it really worth it having an x86 processor on top of a shared OS that could take care of that task without adding extra costs? |
Did you read the rumour because he said they not for the same hardware, what he's saying is that ARM is for the portable and x86 is for the console.







