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JEMC said:
My biggest problem with that leak is the use of an x86 and an ARM processor together, and for one simple reason: cost.

I know that Wii U already had an ARM co-processor that took care of OS/security, but including a fully fledged ARM processor just to play handheld games on it seems like a very costly measure that could be solved by making the x86 processor emulate the ARM one.

Just think about it, the ARM processor could cost something like $25 that would increase the final retail price by more than that. Is it really worth it having an x86 processor on top of a shared OS that could take care of that task without adding extra costs?

Did you read the rumour because he said they not for the same hardware, what he's saying is that ARM is for the portable and x86 is for the console.