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bigtakilla said:

If it's the first time most people have played the experience, than the experience is new to them. How many people played a true deep motion control game before Red Steel or Skyward Sword?

That's not how being new works mate, new is exactly as the word implies not done before, you can be innovative with a concepts that's done before but you can't be new with it. New is not defined by how many people bought into the concept before.