TheSpindler said:
The underlined part seems to suggest an ARM based console, at least that's the impression it gives me.
The bolded part... well, Q2 goes from from April to June, so that "reveal" can be in the rumored April Direct or in June at E3 . Who knows?
Lastly, about the italics part, the tech specs one, there is a rule that says that dev kits usually have twice the amount of RAM of the actual console. But that rule comes from a time where the total memory was a lot lower, something that is no longer the case. We should expect a minimum of 6GB of usable RAM. That's an important remark as neither the PS4 or X1 devs have access to the full 8GB, but something more like 5-6GB.
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They could lower it. I didn't put it there, but he said the 6GB was restrictive and wish they had access to more. He said the OS footprint is very big, bigger than the PS4.
This is what he said about it;
"It's not x86, while the other consoles are. So there's a bit of an adjustment period, though it's nothing too major. The other thing is that we have a lot of RAM in the devkit... but we can't use about half of it. Which isn't difficult (the portion we can use is still more than on other consoles) but it is frustrating."
If it does have actual multitasking as he says, I wouldn't expect it to get larger than that.
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Every developer always asks for more. You could give them a Titan X and 12GB and they would still say "if only I had a bit more power" or "with a little more RAM I could do this or that". Don't worry about those complains 
The thing to consider is that they can use more RAM than with the other consoles.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.