KungKras said:
If they were you would have seen more Wii U units sold. |
There was a lot more affecting the Wii U's situation than just Nintendo's games. It has a proprietary gamepad that drove up costs to like 100$ more than what its hardware justified, and it uses a difficult architecture, limiting 3rd party support (not saying it would've gotten tremendously more if it had been x86, but it certainly would've helped). The Wii U could've at least sold in Gamecube territory if those issues had been fixed, and Gamecube-N64 territory is where Nintendo has been at after they lost their near complete third-party control from the NES/SNES days. The Wii was an anomaly, but if your definition for big is "Wii"-big, then yeah, I doubt Nintendo's games will ever be "Wii"-big again.
Also, despite the Wii U selling less than the Gamecube, the Wii U's bestselling game has sold more than the Gamecube's bestselling game, illustrating my point: Nintendo games are still big. Their hardware on the other hand...








