| curl-6 said: I'm okay with this. Starfox SNES and Starfox 64 could both be finished in a 1-1.5 hour sitting, but you wouldn't see all the alternate stages, as that requires multiple playthroughs. Miyamoto himself said that SFZ would be "movie length" back in June last year: http://www.gameinformer.com/b/news/archive/2015/06/16/a-star-fox-zero-conversation-with-shigeru-miyamoto-and-his-team.aspx Starfox was originally built around replayability, so it comes as no surprise that this one will be as well. |
Yeah, I've always expected that the game would last, around 1.5/2 hours. Star Fox: Zero is all about replayability, like Star Fox 64 was back in the days. I'm still worried about that replayability. I mean, a lesser number of planets doesn't indicate that the hours of worthy material are not enough, but it could be the case. Lengthier levels could be the solution, though.







