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Wyrdness said:
Soundwave said:

And what happens if you remove your finger from the screen or it slides out of the position while you're looking at the TV? You can't "feel" your way back the way you can "find" a button without pressing it.

I don't see it working out too great, that said I doubt Nintendo is stupid enough to really make this haptic buttons thing the standard. You'll be able to get clip on buttons (physical ones) I'm sure or something if this is what they plan on doing. 

Hence the positioning of the analogue sticks, the buttons will no doubt be situated around them which will help you find the desired input much like the F and J keys on a keyboard have little bumps on them to notify a person what key they're touching so they can navigate to the desired key with out looking.

Example, Button A is directly left to the Right stick, Button B bottom left, Button C directly below, D is top left.

It will still in a heat of a fast paced game lead to missed button presses IMO.

This is really about flash over function. Even for "casuals" it's going to be hard for them to play if they have to keep looking down at the controller to be sure they're pressing the right button. 

The bottom line is for a controller that's going to be used primarily as the player is looking away from it, a controller without physical buttons is just from a practical sense inferior to one with physical buttons, yes even for newbies. 

The screen ratio is terrible for off-TV purposes too.