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bigtakilla said:
maxleresistant said:

It s not contradictory at all. I said led filler, I didn't say no filler.

There is way too many side quests and yes those side quest brings new people into NLA, but it doesn t have an impact on the buildings, when you start, the game makes you think you ll help the city by expanding it, there is lot of clues to that, most notably the in construction part. But turns out you don't.

Don't tell me the game wouldn't have been better with all the changes I said. Now maybe you are a hardcore JRPG fan, but for a normal player, these change would have been welcomed.

There is a lot of other things that could have been improved, but it's things that I can live with. And the list would be way too long though, this game is far from greatness

Maybe not an impact on buildings, but an impact on NLA as a whole it makes a HUGE impact. You said you wish the character had more of an impact on the city, and he does through mining miranium (a side quest you don't like). I don't see how any sidequest (or minigame as in Metal Gear Solid V) to build up your base/whatever would be any less of a side quest.

Better sure, but know that a LOT of those of nitpicks that can be applied to any game. Better sound track, easier UI.... Less characters to make customization and leveling easier (where applicable and also a point which I disagree with) are all things that you could say about any game. There's always something to be improved.

I didn't mind the placing probe part, just the managing part that was just a bore. Asfor the impact itself on the city, no I don't think that has a huge impact at all. It's nice though to see more and more pnj, and the evolution of the conversations and relations. 

The problem with this game, is that there can be too much of a good thing, that's something most hardcore gamers don't really get. I just wished the game had more variety, so yes, for example, less side quests, and the impact of the rest of the side quests, have a greater impact on NLA.

Shouldn't be better if the arm manufacturers actually had a manufacture? Why not have some kind of an alien street. You know stuffs like that.

there is lot of missed opportunity in this game, and there was just too much of the same thing again and again and again and again and again. Even the stuffs I liked became a huge pain in the ass in the end.

 

As for the rest of the "nitpicks" they're not nitpicks, they are really big problems that impact the game, but like I said, I would not expect someone that is a JRPG fan to recognised those problems. A lot of people womplained about the menu, the UI and the music. It's not just some nitpick. Seriously, if the next monolith game do the same thing with music, I will definitely not buy it.

Anyway, I don't get it why you want to counter my arguments, the topic was, what do you think should be improved in the next game, and then you try to shoot down every thing I think should be improved?

So what? You want me to say: "change nothing the game is perfect"? What's the deal here?