RolStoppable said:
I have been much more disappointed with RPGs that tried to explain things. Strictly speaking regarding XCX, it isn't a long game when it comes to story. Not even 15 hours, so there isn't much that happened. Nevermind that the open world structure has a notable negative impact on the kind of narrative that JRPGs tend to have. |
When I finished the game I'd played for 90 hours, and that's without doing all that many unnecessary sidequests.
You're probably right as far as there being 15 hours of actual story, but that's a big problem when so much of its runtime is filler.