Mr Puggsly said:
I'm arguing many popular consoles arent affected by your saturation theory. The 7th gen was unique because the market leader Wii slowed down in sales to the point both 360 and PS3 were outselling it anually. They both even overtook Wii in software sales. So again, the saturation thing seems to be a unique problem the Wii had. Also, the decline between Wii and Wii U is unique in the home console arena. |
If you're arguing that many popular consoles aren't affected by market satuaration, you are dead wrong.
First off, this is not "my saturation theory". This is a well known issue in marketing. It's really not even debateable that this occurs. It's flat out common sense and math. The more people you sell to, the less people left to sell to. This is marketing 101.
Secondly, this is not an uncommon problem to the Wii. The PS2 peaked at 23 million in 2003, and went downhill afterwards. PS3 sales peaked in 2010, then slid from then on. 360 sales peaked in 2010-2011, then went down from there. DS sales peaked in 2009 and then went down. 3DS sales peaked in 2013 then started to go down. PSP sales peaked in 2008 and then went down.
This is not a unique problem the Wii had, and it's not even a problem. It is the curve that literally every major system we have data for followed. The only difference is that the Wii U launched a year ealier than the PS4, so the largest drop happened a year earlier, and that when you are 40 million units ahead of your rivals (as the Wii was at the end of 2010) your market is smaller.
And, saying the XBox 360 and PS3 outsold the Wii anually is half true at best. The XBox 360 and PS3 outsold the Wii precisely one year before the Wii U was released.
It's a sales site. The data is readily available to you, so actually take a look at it. The Wii sold well until the Wii U came out and Nintendo pulled marketing and game development. That's simply a fact.







