Mr Puggsly said:
Wii sold less after a few years because the library wasnt great. Support went away because core software wasnt selling. PS4 has had record breaking years, so I guess X1 is gonna outsell it anually in a few years? I doubt it. |
wii's library was great, so much that it's biggest software still sold millions even after hardware sales slowed down.
third party support didn't went away because it was almost never there. treatment was better than N64 but nothing great. Nintendo support went away when they started working on wii u games, natural course.
Mr Puggsly said:
They kept getting games because they kept selling them well. You seem to think its a coincidence Wii stopped getting support in spite of a massive userbase. Wii was a success, but it failed at the core market. Wii U arguably made a mistake by chasing the core market. |
ps360 kept getting games mostly out of necessity from third parties.
Again, wii didn't have much third party support to begin with.
wii was bought and played by the "core market", it was a success there. you're again making things as if the wii wasn't competing for the same market.
Mr Puggsly said:
I'm arguing many popular consoles arent affected by your saturation theory. The 7th gen was unique because the market leader Wii slowed down in sales to the point both 360 and PS3 were outselling it anually. They both even overtook Wii in software sales. So again, the saturation thing seems to be a unique problem the Wii had. Also, the decline between Wii and Wii U is unique in the home console arena. |
How could ps3 and 360 get saturated before their bases were higher? they started slower, peaked late.
Of course it was unique to wii in the 7th gen, when you sell 80m+ in 4 years, sales are bound to slow down. The decline between wii and wii u isn't relevant to this discussion.







