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IkePoR said:
OneTwoThree said:

That's the thing, the hate for Other M was absolutely disproportionate. It was a very polished game, high production values, and you could tell they wanted to make something unique. But it caught flak like Aliens: Colonial Marines or something, like it was broken and bad. Maybe it was just different.. but I realize this is highly subjective. And I often like things nobody else likes :D I like SMB2 and the beginning of Twilight Princess, and Double Dash and the gibberish voiceover in Zelda games. 

I loved the gameplay of Other M, with the excption of the OP dodge mechanics and shoehorned motion controls(the first person "find the pixels the devs were thinking of").  I think what people hate is the story and character portrayal of Samus. 

I actually have almost as much of a problem with the gameplay as with the story.

In addition to the issues you mentioned, it has tons of flaws in my view; the fixed camera that often has you unable to see ahead of you when moving towards the screen, the stupid health system, (they should have just used powerups like prior games) the sections where you are forced to walk slowly from A to B with nothing happening, the inherent problems of using D-Pad movement in 3D space, the inability to move in first person view but being forced into it to use missiles, the list goes on and on.

 

nuckles87 said:
curl-6 said:

It's Nintendo, they specialize in doing what the opposite of what their fans want.

Besides, I honestly don't think they know what to do with Metroid any more. The series represents everything modern Nintendo shies away from; it's dark, mature, and traditionally both technologically and conceptually ambitious. The Nintendo of today doesn't seem to have the guts to make the grim, gorgeous reboot the series is screaming out for.

So, I guess Xenoblade Chronicles X doesn't count, then? XD

XCX is a good start, but its just one game; they need more like it.