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TheRealMafoo said:
Katilian said:

Let's say football (whatever variety) doesn't exist and I create it tomorrow because I'm bored of running laps around a field and want it to be more entertaining. Do that not make football a game because my intent was to make excerise fun rather than make a game that involve exercise?

I suppose your view of Wii Fit depends on how you approach it. Each time I play it I try to outdo my previous record, i.e. I make a game of it. Now you could argue that I'm not actually trying to beat the game but myself, but there are hundreds of video games with no ending that all you do is try to beat your previous best. As it also keeps a high score of multiple users, when my girlfriend plays it, she tries to beat my scores, and then I try and beat hers.

There are also times I fired it up just to play the balance exercises. While you can argue some of the other parts aren't really games, these are by far. My favourite is the ski jump, which I'll play by itself for 15-20 minutes at a time sometimes, purely trying to beat my last score, not to get exercise or improve my balance (although this may be an outcome of playing).

I suppose in a way you are right that it shouldn't be compared to a "video game". Not only does it have gameplay, but it has additional features not found in "video games".

In regards to DDR, you are aware that the console versions have Workout modes right? It tracks calories burnt and time played. Now since DDRs sole purpose isn't to entertain, it isn't a game is it, yet you seem to have called it that.

I really don't see how gaming based around physical activity and physical activity based around gaming are all that different. Sure the focus of each might be to one side, but that doesn't discount the other side.


 

You can make a game out of anything. I am not saying it won't be fun. I hope it is, as I need the exercise, and I hope it holes my attention long enough to form a habit.

If you were tired of running, and wanted to do something more fun, you would never end up creating football. If the people who made the WiiFit minigames has nothing but pure entertainment in mind, they would probably have created different minigames. The main purpose of the games they did make is to work muscle groups, and produce constant resistance over time. They have to take into consideration that they can't work you to hard, or not work you for to long. All these things play a role in the mini games produces, and yet you compare it against games that do not have these constraints when you review it from the perspective of a game.

Oh, ad for the guy who asked why I give a rat's ass if it's called a game, I don't. I just think the review is pointless. Why do you give a rat's ass why I don't call it a game?

It's funny that I am defending WiiFit, as a B+ is not a valid review, and yet Wii Fanboy's are flaming me.


I do agree that you can make a game out of anything, and that's one of the points people are trying to point out. So what if EA would make a fitness game, like National Fitness Championships, it would have various exercises and EA would have put effort to it, so that every move on screen would imitate real life and your character gains strength, loses weight, gains muscle and developes in skill as you advance but you would control it using a pad. That would be a sports game. Now, Wii Fit does the same as my example above, but with a difference that your real life person gets all the gain and you control the game with your body movements. But, after all, i guess whether the game is a "game" or "exercise program" depends only about how you are going to use it. It's a game for one guy and exercise program for another. Although, you propably quickly focus on it as a game, since it really is fun.

Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

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