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RolStoppable said:
curl-6 said:

The problem, as Soundwave has pointed out, that this is essentially a vanity project for Miyamoto, to allow him to save face by making a game designed around the Gamepad, instead of facing the fact that the Wii U's dual screen concept is a failure.

Any rational dev would long since have dropped the two screens gimmick, but Miyamoto sees the game's entire purpose as a platform to say "look, the Gamepad can be used for unique stuff" instead of just focussing on making a good game and then using Gamepad features if and when they make sense.

That doesn't make sense. If it were about saving face, then Miyamoto's good name wouldn't be put on the game. The entire situation is rather a punishment. Basically, it looks like he has to finish at least one of the Gamepad projects (the others, namely Project Robo and Project Guard, won't see the light of the day).

It isn't unlike how Activision sank Silicon Knights, but it's obviously not on the same devastating scale.

If it's punishment, they could just demote him. Letting him continue spending Nintendo's money is a pretty wasteful method of punishment.