bigtakilla said:
If it were a hybrid it would solve a huge issue from this gen, the fact that the controller boosted the cost of the console. If you release the handheld first, then you could release a sku that didn't have the controller and cut that cost for people who buy the home console. In this scenario it would be easy to see why the handheld/controller would launch first. This would also get the consumers who know they would only have to spend $200 and have their entire library of games they have on their handheld (the product which historically sells lots more than their home consoles) on the big screen. Anyone with a handheld would have a second controller (yet again generally the larger margin of Nintendo product owners). It makes perfect sense. If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate. |
What if there is both a hybrid model and the regular pocket portable and "shoe box sized" console models later on?
We don't know. To be honest it's probably for the best that Nintendo try some different things this gen, trying to compete on the same ol' formula is simply not working for them for a myriad of reasons.
We need to know what the system is before we can say what can and can't happen.
NX Portable Console - New Type Of Game Machine, Both a Console + Portable. $249.99 November 2016 Launch.
NX Pro Console - Large home console primarily for the US/Euro markets, has a higher end graphics settings. 2017-2018 Launch. $299-$350.
NX Pocket Portable - 10nm Die Shrink of the original Portable Console thus allowing for a small portable, smaller screen. 2017-2018 launch. $199.99.







