Azuren on 19 January 2016
BasilZero said:
Azuren said:
*sigh*
I already stated that I was referring to what people typically think when they think about JRPGs, in which a traditional JRPG is some form of turn- or time-based combat system utilizing a menu system rather than direct, uninhibited movement. But you were too busy worrying about exact definitions to actually read that, so thanks.
And Kingdom Hearts is 95% Action and 5% QTE, so I'm not entirely sure what you're talking about.
So no, no admitting I was wrong. Moreso giving up because you're just going to continue posting the same thing until I relent to your way of thinking (which won't really happen, I'll just get bored and go post in a different thread).
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I was teasing in my last post but apparently you went serious mode o.O
When people typically think of a JRPG - they are thinking its a Japanese developed RPG. Not in form of turn based or time based combat. There's been quite a lot of RPGs that do not use those aspects for an example the Mana series, The Star Ocean series, The Tales of series and of course the Kingdom Hearts series. Regardless they still use the same aspects as your definition of what a JRPG is or view if not definition such as menu based aspects which is time based (in some games like Tales of series it lets you stop the flow of battle and go through a menu to select a item or spell specifically talking about Tales of Eternia and Phantasia).
I know what Kingdom Hearts genre is as I played every single Kingdom Hearts game AND version that has ever been released in the west.
Kingdom Hearts is a JRPG (as in Japanese RPG so your original post is still wrong where you say you cant compare KH to Persona and FE as a JRPG - they are considered as JRPG but in their own sub genre of the RPG genre) that has Action based elements and the only KH games to have QTE is KH2 and KHBBS.
Thank you again for admitting you were wrong though.
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I am very tired.