PerturbedKitty said:
you are right about this. this is why nintendo has been so successful in the handheld market. their handheld games are not copies of their console games. Zelda:ALBW fits beautifully for the 3DS.. not the Wii U. super mario maker and splatoon work wonderfully on the wii u, and you cannot emulate that experience on the handheld. it just isnt the same. the last company to try something like this was sony. they saw the vita as a portable ps3/ps4 and, well.. i think we can see that this isnt the correct mindset to have when developing these things. |
Nintendo's been successful in the portable market because they make damn good games period and their style of IP (cartoony kid friendly games) play very well in portable market.
Nintendo's had many dual release games/ports that have done well on portable though, starting with the very first portable Nintendo hit -- Tetris (also available on NES).
But in the past you COULDN'T run Mario 64 on a Game Boy Color. You couldn't have Smash Brothers on a Game Boy Advance. You couldn't even have Mario Galaxy on a DS.
Today though if you have a PS360 level portable ... that changes things significantly. That's where your analogy works for the past, but it's not relevant for the future, which is what NX needs to address.
It's been coming anyway, each Nintendo portable has become progressively more and more "console like" and has been getting more and more of the "main Nintendo IP" each gen. This gen Smash Brothers, Luigi's Mansion, Kid Icarus, and others are no longer console exclusive. Next gen, you can bet your ass Splatoon, 3D open-world Zelda, Pikmin will likely also cross over. Pretty soon you'll be able to enjoy all the main Nintendo franchises on the handheld.







