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NX is a platform anyway, likely not just a "system". This is an important distinction to make, it means NX is not any singular device.

As such an earlier release is better IMO.

For all head starts are *not* bad. Having a headstart helped the Genesis eventually hang tough with the Super NES because Sega had several years to build up a library.

The headstart definitely helped the Playstation establish itself before the N64 came to market too and make brand inroads big time.

The headstart for the PS2 basically won them the generation.

XBox 360 was helped by its year headstart too.

It's just a matter of not being completely outdated with your tech, which is the problem with the Wii U, but lets be honest, that is hardly the best chip Nintendo could have had for 2012, they very easily could've had a 1 TFLOP GPU (in line with the XB1 at least).

It's Nintendo's own insistence on the stupid "underpowered" hardware that hasn't helped them of late (it's not even that cheap to boot).

They need to go back to the SNES-GameCube design philosophy of good, relatively modern hardware which can still be sold at a reasonable price.

And then in 2017/2018 IMO they could release a 4K home NX which matches up evenly with the PS5. Most of the PS5's visual "jump" over the PS4 will be eaten up by that need to run 4K games anyway.

So just have multiple hardware models. The key is to get people locked into the NX ecosystem, once you do that it's much easier for the consumer to stay within the NX ecosystem rather than buy a seperate PS5/XB2 ... if I can just keep my game library and upgrade the hardware when I feel the need to, that's fine.