@Teigaga: No, I didn't misread it. Because of the architecture, 360 games should've been ported somewhat easilly on Wii U. It's more powerful with more RAM, so there shouldn't be bottlenecks preventing you from doing so. It also has the controller gimmick with being better dual analog controller with 3D motion detecting hardware. It was made simply as a better core gamer console than PS360.
I don't what kind of visible graphical advantages would you expect from NX, if the idea was to have ports of other consoles games. Even if it had ten times the power (that's pretty much the minimum for visible graphical advantages), it would need to be the main development platform for the said games for the extra power to have any real benefit.
@Darwinianevo: No, attach ratios by itself are meaningless numbers. I remember how MS PR had twist of hiding bad hardware sales under the high attach rate. Look, the best indication or your games success is the installbase it's going to be released.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







