bdbdbd said:
Just to point out that it was already in the 1980's that the market was "males, 18 to 35", so nothing new here. What you're right about is, that it was the kids of the 80's (and 90's) that were playing videogames consoles, whereas computer gamers tended to be people that already were adults. |
In the 80s (and early 90s) the market really was little boys more or less. The NES was even initially distributed by Mattel, the toy maker and video games were always in the toys section just a stone's throw away from He-Man and Barbie.
That why "hardware upgrades" were such a big deal back then, I remember when the SNES launched (yes I am that old, lol), me and my brother had to beg *beg* our parents to buy us one for like 8 months straight and we only got it as a birthday gift. We were at the mercy of our parents deciding to buy us "new hardware".
That's the reality of the market back then for most people. You had to rely on mommy/daddy to buy all new consoles and it was up to them.
Now that I'm a grown ass man, I don't need to be babied like this anymore though. I, like most gamers, buy my own hardware and games with my own disposable income when ever I want.
As such, the whole "5-6 year hardware cycle" to a degree has become outdated IMO, and I hope NX breaks it. We're also in the age of the internet and cloud accounts, evolving platforms like iOS, Android, and STEAM are as mainstream as it gets, NX should be more like that with more hardware models and the ability to upgrade older ones more often.
As I said, I don't need to be treated like I'm 10 years old anymore, if I can upgrade my phone or tablet or STEAM-library PC, I think the time has come in 20-freaking 16 that we have a rethink of what a gaming platform can be. This also solves the problem of how to compete against the PS5/XB2 but still be able to launch ahead of them.







