zorg1000 said:
Sorta but the same goes for PS/XB. Those consoles in the west are primarily bought for online shooters, open world action, sports/racing sims, fighting games which leads to the vast majority of retail releases coming from those genres. On the other hand, genres like platformers, party/local multiplayer, puzzle, life simulators, turn-based RPGs are more fitted for the Nintendo audience so it makes more sense to release games in these genres on such devices if u want a game to succeed. It all comes down to demographics and genres that fit in with the userbase, if u want a game to be successful on a platform than release a game that appeals to the primary audience of said platform. |
3rd parties need to pay attention to what games actually sell on Nintendo systems. The 3rd party launch titles for the WiiU were all focused on being M rated, instead of focusing on what the audience interested on the WiiU actually wanted. I bet that, if instead of all of those 3rd parties, the WiiU just got Minecraft as a 3rd party launch game, they system would have faired better the first year.










