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zorg1000 said:
Aeolus451 said:

 


They didn't support their consoles with enough mature themed games, used a normal controller right off the bat and had 3rd party support. They haven't tried that path yet. Hell, if it just did the first two, I would probably buy a nintendo console. Nintendo pumps out a lot of exclusive  games but the vast majority of those games aren't interesting. All it really has to do is make those games interesting to be more successful in the gaming market. 

 

GameCube had a ton of mature games, used a pretty standard controller, and had 3rd party support, still sold like shit at $99.

 

When you compete more directly in a standard way, the margin for error becomes less. So doing stupid things like say -- making your console look like a purple Fisher Price toy when you're trying to sell Resident Evil games (as one example) becomes much more damaging. They would have been far better of with a $250 GameCube (launch) which had a cooler looking design that didn't turn off adults, launched in 2000 (fall) instead of giving Sony a full year head start, and supported DVD playback (or at least had a DVD "Remote" that would off-load DVD royalty fees to an accessory) than going for a kids-centric design. 

If they had done those things IMO they'd have been a comfortable, very profitable no.2 that generation and probably sold in the range of 50 million systems.