zorg1000 said:
GameCube had a ton of mature games, used a pretty standard controller, and had 3rd party support, still sold like shit at $99. |
When you compete more directly in a standard way, the margin for error becomes less. So doing stupid things like say -- making your console look like a purple Fisher Price toy when you're trying to sell Resident Evil games (as one example) becomes much more damaging. They would have been far better of with a $250 GameCube (launch) which had a cooler looking design that didn't turn off adults, launched in 2000 (fall) instead of giving Sony a full year head start, and supported DVD playback (or at least had a DVD "Remote" that would off-load DVD royalty fees to an accessory) than going for a kids-centric design.
If they had done those things IMO they'd have been a comfortable, very profitable no.2 that generation and probably sold in the range of 50 million systems.







