hershel_layton said:
Pavolink said:
Now that is interesting! Never read about it:
"Using a tracking system, the hypothetical device determines the position of the player or where the player is looking, and determines the player's viewpoint. This would produce a parallax effect, where images in the foreground move faster and further than images in the background. This creates a sense of depth. A similar system is in place on iOS devices, where the background shifts at a different rate than the foreground elements when the device is moved."

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That's actually very impressive...
Holy cow. I was joking at first when I said a 4D system. However, this would be very similar to experiencing a game "first hand''.
Imagine the possibilities nintendo could achieve with this.
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This is nothing new actually, and can already be achieved with and Wii mote by ''switching'' the wii mote and sensor bar:
https://www.youtube.com/watch?v=Jd3-eiid-Uw
I've always wondered why no one has ever utilized this.