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zorg1000 said:
Nem said:

 


How do you propose to port a game that isnt finished yet. It takes a year of development to port a game.

This is exactly the problem i have with these theories. You think this is all easy and trivial to do. Games development takes a long time. Bringing out a system require alot of resources. This isnt done over night. Retro is the only studio i can see would have enough development time to come up with something. But if you think that NX development kits cant have been ready any earlier than in the last couple of months, you are sugesting again the development of a game in 1 year.

The Mario team did Tresure tracker last year. They have 1 year development. Time. The Mario Kart team did DLC until last year, they have 6 months development time. Pikmin 4 was announced for the Wii U. Again we are in the ports of games that aren't complete yet. It will be rushed, poor quality.

And we are still ignoring that Nintendo is not the most efficient HD developer yet. Delays all over the place. It takes a bit of a jump to think that from delaying most HD titles they will jump to next-gen in 1.5 development cycles.

Everything points for 2017 the earliest. You are forcing this preparednes for this year they just can't possibly have. Besides the fact it all comes from the assumption that the portable and home system will run the same architecture. Have you pondered that this means the portable would be more expensive than the portable system?

 

Because I think the Zelda team has been working on an NX port for some time now, similar to how they got Twilight Princess out for Wii's launch.

How about read what i said, because I just showed u that 2017 is likely for all these games based on the teams standard dev cycles. The jump to HD didn't stop them from releasing games in a similar time frame.

Yes the Mario team did Treasure Tracker in late 2014 but like I said, they always release a smaller title between console Mario titles, 2007-Mario Galaxy, 2008-Jungle Beat Wii, 2010-Galaxy 2, 2011-3D Land, 2013-3D World, 2014-Captian Toad. They always release a title between console Mario titles and still have maintained their 3 year console Mario cycle.

Do u really believe the entire EAD Group 1 was working on DLC, fuck no, that's reserved for a relatively small team while the main team works on the next project. Like I said, Mario Kart has released every 3 years, 2005/2008/2011/2014, a new installment in 2017 is very possible.

And once again u are making things up, Pikmin 4 was never given a platform, it could be Wii U or it could be NX, maybe even both.

I don't think NX is going the be a massive leap over Wii U, I wouldn't be surprised to see it just be a moderate boost similar to GC-Wii.

 

It doesn't matter if the console NX is a large leap. Nintendo can simply just make their own games work on the different form factors, and just scale the resolution up/down and a few effects up/down. No big deal. Nintendo's own games really don't push their hardware as is and would be easy to scale to different hardware without much fuss. 

I think console NX will be powerful though because it will simply be killed by the PS4/XB1 if it's not. But Nintendo will let third parties utilize the real high end power.

Even on the PS4 we see there's a new paradigm in development anyway where clearly like half of the PS4 games are basically PS3/XB360 scale games just running at 1080P with some nicer effects. Then you have have the other half of games that you can tell are made for the PS4 from the ground up. It's up to the developer, which is fine and how it should be.