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fatslob-:O said:
Soundwave said:

 

Why does there need to be one console? Is there one iPad? Or one Macintosh computer? Or one iPhone?

I think Nintendo needs to start asking some questions like this which push them outside the box. Because "inside the box" they are very easy to compete with. If Nintendo is just going to bring another outdated-when-its-released console to the table .... lets be honest ... this is very simple for MS and Sony to compete with. 

Even the GameCube could have routed the PS2 with a 2 year head start, let alone a 4 year head start. 

I say change the rules. NX has multiple hardware factors, if graphics are important to you because you already own a PS4 and aren't going to pay another $250+ for a similar system .... then there's a high end NX. If you just like portable gaming (Mr. Japan), there's portable NX. If you want to play some damn Mario Kart and Splatoon and don't want to ever pay more than $200 for a Nintendo console, there can be a micro-console NX (same chip as the portable) for you which is very cheap (sub $200 perhaps). 

I'd enable Android app support so you can also play Android apps on all devices. High end NX has x86 architecture for ease of porting from high end PC games. Nintendo's games work on every model, they just scale the graphics up or down. Lower-end portable centric games like the ones Japanese 3rd parties make can run on all devices too. It'd just probably be the really high end Western third party games that you need the high end console for, and not everyone needs that or they can pay more for that. That's fair IMO. 

Beyond that, I'd have more frequent hardware refreshes. NX 4K in 2018 or 2019, why not. I'd make the home consoles modular so you can simply upgrade them if you already have a previous model or allow the cloud sharing/supplemental power add-on principal they patented. I think a new hardware model can arise and become popular, a lot of the "rules" of the game hardware market stem from the 80s/90s, when the market was largely young boys who couldn't afford their own video games and had to rely on mom/dad to buy them on Christmas/birthdays. 

Today we live in a geek culture where adults buy the majority of video games, even Nintendo stuff I'd say adults are actually the ones buying the majority of their hardware/software. This is an audience that makes their own money and is highly enthusiastic about what they love. It's time to stop treating everyone like kids because the 32X flopped 21 years ago. 

Such fragmentation would confuse a lot of people like PC gaming would. Nintendo would at least need to make sure to the consumers that high end games that require the power of the supposed console version of NX be made explicit ... 

And the refreshes would need to stop too when Nintendo decides to make their games not compatible with the majority of the NX platforms too ... 

Are PC gamers really confused? PC gaming has had a huge resurgance in the past 6-7 years. 

Plenty of people use platforms like iOS/Android every day with constantly upgrading hardware. 

And upgrading a standard console can be 100000x easier than PC as it could literally just be like plug and play too without anywhere near the fragmentation, unlike a PC, there wouldn't be like 20 different GPUs, different CPUs, varying amounts of RAM, etc. etc. 

Beyond that I think all the core Nintendo games could play on all the NX variants. It's just if you want the really high end PC ports ... then you should be willing to pay more for that. Which is fair. 

Nintendo games could scale for a long time though, I get the feeling they'd be happy making games that are basically of Wii U fidelity, and then just having higher resolution versions (even 4K) with a few added graphical effects for higher end models. 

I think it's time to move on from this assumption that consumers are so stupid that they can't make heads or tails of any upgrade. Like I said the previous hardware model was based on the 80s/90s when most consumers were little boys or dimwitted parents who could barely use a TV remote.  

Today's video game audience is mostly tech literate adults (even Nintendo's audience ... I've never seen a single kid buying an Amiibo, it's all grown ass men) with their own money. They don't need to wait for mom and dad to buy them a new system and can figure out the concept of upgrading hardware without much fuss. Even kids today are more tech savvy.