Azuren said:
Mario Galaxy, while popular, added little more than gravity mechanics to what was Mario 64/Sunshine. Metroid Prime games played MUCH better without the Wiimote, as did Twilight Princess (can't speak for Skyward Sword since I had fully sworn off my Wii by that point). As for your list of third parties? MH3 and 007 played better with gamepads. Tatsunoko vs Capcom, a fighting game, definitely would benefit from real inputs. Shattered Memories played better on the PSP (which is just embarrassing) because it had real controls. And based on that list, though I haven't played them, I'm going to assume the others would have benefitted from real controls as well. The Wii is easily the worst generation to have been a Nintendo fan. Yeah, it sold well by enticing not-gamers... But at a steep cost. |
Just gonna have to flat out disagree here. I'm a longtime hardcore Nintendo fan who started with the SNES in '94, and the Wii generation was second only to the SNES as the best generation I've lived through; definitely better than Gamecube, N64, or Wii U.
And in the case of those games, I had the option to play with a Gamepad if I so desired, but in every instance opted for Wiimote + Nunchuk because the controls simply felt that much better.








